class LoadingUI extends egret.Sprite {

  public constructor() {
    super();
    this.createView();
  }

  private textField: egret.TextField;

  private createView(): void {
    this.textField = new egret.TextField();
    this.addChild(this.textField);
    this.textField.y = 300;
    this.textField.width = 480;
    this.textField.height = 100;
    this.textField.textAlign = "center";
  }

  public setProgress(current: number, total: number): void {
    this.textField.text = `Loading...${current}/${total}`;
  }
}
